-- GENERATED SPELL FOR [Bonescythe Ravager] --


function spell0_28108(pUnit, Event) --@Bone Saw,n/a--
pUnit:FullCastSpellOnTarget(54770,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_28108', 5000, 1)
end

function Sorts_28108(pUnit, Event)
local choix_sorts_28108 = math.random(0, 0)
if choix_sorts_28108 == 0 then
pUnit:RegisterEvent('spell0_28108', 1, 1)
end
end

function mob28108_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_28108', math.random(1500, 3000), 1)
end

function mob28108_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob28108_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob28108_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(28108, 1, 'mob28108_Action')
RegisterUnitEvent(28108, 2, 'mob28108_Leave')
RegisterUnitEvent(28108, 3, 'mob28108_Kill')
RegisterUnitEvent(28108, 4, 'mob28108_Die')
